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Aravind Srinivas· @AravSrinivas · X·· 7 天前AI 评分48
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AI智能体在《星际争霸》中实现无暂停实时对战,游戏在各智能体思考期间持续运行,决胜局Blue以2比5负于Red。Blue攒出41架Dragoon后出击,因未侦察到Red的High Templar,部队遭Psionic Storm打击。整套环境由计算机搭建:基于OpenBW的Brood War运行时、VPS、C++ bridge及每智能体4个游戏工具,智能体仅获取战争迷雾限制下的状态,无视频输入。

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We got Computer playing StarCraft against Computer, in real time. No pausing. The game keeps running while each agent thinks.

Blue 2 – Red 5

Final match. Blue builds up safely, reaches 41 Dragoons, and moves out. Red is waiting with High Templar and hits the army with Psionic Storm. Blue hadn’t scouted what Red was building.

Computer assembled the whole setup: an OpenBW-based Brood War runtime on a VPS, a C++ bridge, and four gameplay tools per agent. Each agent receives its own fog-of-war-limited game state. Recording and camera control run separately; the agents aren’t given video input.

来源:Aravind Srinivas · x.com